THE OPTIONAL FONTS ARE VERY RANDOM IN TERMS OF RESOLUTION - FOR EXAMPLE, THEY WORK IN 1920X1080 BUT NOT IN 1280X720. DELETE PREVIOUS VERION OF RISE OF THE WHITE WOLF (DATA/Z_ZROTWW_INT). "The Witcher: Rise of the White Wolf", designed as a simple change of the interface, over time grew to the size of which anyone would not believe - many elements of the original game has been changed, turning it almost unrecognizable - more importantly, we have still keep a specific atmosphere of the game released in 2007 by the CD Projekt RED. With great pleasure and honor we would like to present to you the fruit of over two years of our team's efforts.
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Without any doubts the most big and popular custom content website, with plenty of content (at the moment we’re writing, the site counts 876.376 creations). If you still don’t know how to add custom content to your game, head over to our tutorial to learn how to do it. There are plenty of custom content websites out there, that’s why we decided to set up a guide with some of our favorites, so let’s jump into it right now! In a nutshell, a custom content website is a place where you can download new content (hairstyles, make-up, clothes, shoes, home furnitures and more) made by other Simmers who share their creations with the community through those websites. Luckily, EA provides us with new fresh content regularly, but as you know this doesn’t happen very often…How can we satisfy our thirst for new stuff then? Easy, with custom content websites! If you suffer of a condition called ”Compulsory Sims Creation and Uncontrollable Home Furnishing Syndrome”, then you perfectly know that one of the major symptoms is craving constantly for new content to dress up your Sims and make their houses more beautiful and cozy. A guide to the best custom content websites on the web Things get more ridiculous from there, often pleasingly so. If you must know - and to be honest, to enjoy the game’s fast and fluid action, you don’t have to pay attention to why anything is happening - Ghosts begins in the suburbs of San Diego, just before an attack on the United States by “the Federation,” a villainous alliance of South American countries. Sometimes it seems as if the designers of Ghosts, released on Tuesday, are in on the joke, as if they’re trying to inject some needed camp into the franchise after the self-seriousness of Call of Duty: Black Ops and Call of Duty: Black Ops II. After 10 years and more than 100 million copies sold, the series is now among the most famous in gaming, a permanent fixture like Mario or Pac-Man, albeit with neck-stabbing. With a story ripped not from the headlines but seemingly from a strategy guide for the Parker Brothers board game Risk - control of a unified South America is the best possible starting point for global military domination - Call of Duty: Ghosts is the silliest entry in an increasingly silly series, even as it remains quite possibly the most lucrative one in video games.Ī new Call of Duty game has generated more than $1 billion in sales every year since 2009. |
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